NO.059
Bouldus - Basic Form
novanova

Bouldus

A round stone that had stayed with Baleetle day and night woke up from all that bumping. Tired of being controlled, it swallowed an insect and could finally move by its own will.

Elements
earthearth
Roles
supportsupport
Forms:

Attributes

Total: 521
hp
91
atk
119
p.def
101
regen
104
m.def
54
break
52

Passive Traits

Rock EmpowermentRock Empowerment

[Rock Piles] created by Bouldus can be destroyed by Waleetle's [Stone Ball Drift], releasing shock waves and applying [Disintegration] to the target.[Disintegration]: Each stack reduces Earth Resistance by 3%% and Movement Speed by 5% for 20s. Stacks up to 6 times.

Evolution Branch

Innate Skills

2 innate
SkillTypeElementCostPowerDescription
ATKATKphysical
earth
06Wields the power of earth to attack targets at close range.
Boulder BlastBoulder Blastphysical
earth
0175Spins rapidly across the ground, pulling in nearby rubble as it charges up, then explodes to damage nearby enemies and create 6 [Rock Piles] around Bouldus.

Combat Skills

4 combat
SkillTypeElementCostPowerDescription
Clay BallClay Ballphysical
earth
1040Throws a clay ball in a straight line in the direction faced, dealing damage on hit and applying Crumble effect.
Rock TackleRock Tacklephysical
earth
030Charges briefly in place, then rushes at the target and slams into it, dealing damage and creating 4 [Rock Piles] around the target.
Ice SphereIce Spherephysical
ice
4010Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.
Rolling BallRolling Ballphysical
earth
4010Transforms into a ball that moves forward automatically for 15s. Direction can be adjusted. Hitting an enemy deals damage, while bouncing off a wall deals AoE damage equal to 15 Might to nearby targets. Jump is available in the Rolling Ball state, dealing AoE damage equal to 20 Might on landing. Jump cooldown: 5s.